3m 6sLänge
How does a studio transition from specializing in first-person shooter development to creating a brand-new open world action RPG? We went behind the scenes of Horizon Zero Dawn’s development and talked to Guerrilla Managing Director Hermen Hulst, Studio Art Director Jan-Bart van Beek, Game Director Mathijs de Jonge and Technical Director Michiel van der Leeuw about the challenges involved in making the switch. Horizon Zero Dawn comes exclusively to PS4 on 1st March. Be the first to play by preordering on PlayStation Store: http://bit.ly/2jY25Og