Event[0] is perhaps the most innovative game of 2016: a sci-fi adventure game where you chat with an artificial intelligence. In this episode of Game Maker's Toolkit, I break down how Kaizen, the game's chatty AI, works. Follow me on Twitter - https://twitter.com/britishgaming Follow Game Maker's Toolkit on Tumblr - http://gamemakerstoolkit.tumblr.com Support Game Maker's Toolkit on Patreon - https://www.patreon.com/GameMakersToolkit Event[0] on Steam - http://store.steampowered.com/app/470260/ Sources: Nucl.ai: "Turning a Chatbot into a Narrative Game: Language Interaction in Event[0]" https://archives.nucl.ai/recording/turning-a-chatbot-into-a-narrative-game-language-interaction-in-event0/ Gamasutra: "Q&A: Ocelot Society on building Event[0] around an AI chatbot" http://www.gamasutra.com/view/news/285902/QA_Ocelot_Society_on_building_Event0_around_an_AI_chatbot.php Gamecrate: "Interview: Event[0] Game Designer Sergey Mohov on the Game's Talkative A.I." https://www.gamecrate.com/interview-event0-game-designer-sergey-mohov-games-talkative-ai/14545 Games shown in this episode (in order of appearance): Event[0] (Ocelot Society, 2016) Zork (Infocom, 1990) Gone Home (Fulbright, 2013) Her Story (Sam Barlow, 2015) Façade (Procedural Arts, 2005) The Shivah (Wadjet Eye Games, 2006) Fallout 4 (Bethesda Game Studios, 2015) Mass Effect 3 (Bioware, 2012) Titanfall 2 (Respawn Entertainment, 2016) Music used in this episode: 00:00 - Let's Start at the Beginning (Lee Rosevere, Music for Podcasts) 01:07 - Slow Lights (Lee Rosevere, Music for Podcasts 3) 03:12 - I Believe in You (Lee Rosevere, Music for Podcasts 3) 06:58 - Let's Start at the Beginning (Lee Rosevere, Music for Podcasts) 08:18 - Wisdom (DOMINANT) Lee Rosevere, Music for Podcasts: https://leerosevere.bandcamp.com/album/music-for-podcasts Lee Rosevere, Music for Podcasts 3: https://leerosevere.bandcamp.com/album/music-for-podcasts-3 DOMINANT, Wisdom: https://soundcloud.com/primaryflow/wisdom Other credits: 2001: A Space Odyssey, MGM, 1968 Westworld, HBO, 2016